![]() ![]() It's not terribly useful since no code calls it in the final game, and the error message is only legible if an ASCII font already happens to be loaded to VRAM $2400. When run, it tries to print the text "ERROR" to the screen, waits for three seconds, then resets the game. The game contains a basic error handler routine, nearly identical to the ones in other Aspect Sonic games, at ROM 0x70. ![]() It might have been used to set the maximum flight time, or to view Tails' three flight animations. This text was part of a debug menu at some point, but all that's left is the tilemap. Note that this breaks some other functions like the Continue option, so don't try to do a full playthrough on it or something. To run it, simply choose "New Game" on the title screen. ![]() This patch restores the level select to more-or-less working order. File: tailsadv_levelselect_patch.zip ( info) ![]()
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